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Joystick Magazine 1996 September
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cd joy 74 No16.iso
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blackmaj.txt
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1996-07-28
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3KB
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81 lines
================================================================
Title : Black Majik !!
Filename : BLACKMAJ.MAP
Author : Hudak
Email Address : huda@apollo.ruralnet.net.au
Description : An AWSOME Quake deathmatch level built
from John Carmack's level JOHNC99.MAP.
I've changed it a sh@#load and suited
it for deathmatch. If you haven't yet got
this level.... GET IT NOW !!!!!!!
Additional Credits to : John (JESUS) Carmack
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
ID Software, for Quake
Stephen Crowly, for porting QBSP and
LIGHT to DOS
Dalais, for giving into my demands and
telling me where to find QBSPDOS2.ZIP
================================================================
* Play Information *
Level Name : Black Majik
Single Player : Yeah, several shamblers & ogres, but NO EXIT.
Cooperative 2-4 Player : If you're stupid.
Deathmatch 1-4 Player : YESSSSS!!!!
Difficulty Settings : none
* Construction *
Base : JOHNC99.MAP, by John (JESUS) Carmack.
Build Time : About 9 hours over 3 days
Editor(s) used : MS-DOS EDIT (Talk 'bout time comsuming)
Known Bugs : NONE! :)
* Legal Stuff *
You may distribute and modify this level however the hell you want,
but this TXT file must be included.
Um... and if you're gonna put this level on CD (Hey, I'm allowed to
aim high) make sure you notify me and include the text file.
NOTE: I know that ID has supposedly forbidden distribution of
custom levels for the shareware version of Quake in their license,
but that is obviously unenforceable *unless* the level being
distributed includes parts of the original Quake. Since BSP files
include textures, I have decided to distribute this level as a MAP
file. You will need to run QBSP and LIGHT on it before you use it.
If you would like to distribute the BSP version, you can try,
but I don't know for sure that any sites will accept it. :(
Also, in case you're wondering, I do not wish to decrease players'
chances of registering Quake by distributing levels that work with
the shareware. As far as I know, there is NO WAY to make levels
that require registered Quake. By releasing custom levels for
Quake, I DO hope to convince players how cool the game is and I
definitely hope that you'll register Quake if you're using this
level. If you don't, you're the one hurting ID, not I.
*Useless stuff but you can read it anyway*
Additional credits to Dalias for making the FIRST ever user level
to work under a Quake engine (FIRST.BSP).
* Where to get this MAP *
hopefully----> FTP: ftp://ftp.cdrom.com
and----------> FTP: ftp://ftp.stomped.com